ArangoDB v3.13 is under development and not released yet. This documentation is not final and potentially incomplete.
Numeric functions in AQL
AQL offers functions for numeric calculations
ABS()
ABS(value) → unsignedValue
Return the absolute part of value.
- value (number): any number, positive or negative
- returns unsignedValue (number): the number without + or - sign
ABS(-5) // 5
ABS(+5) // 5
ABS(3.5) // 3.5
ACOS()
ACOS(value) → num
Return the arccosine of value.
- value (number): the input value
- returns num (number|null): the arccosine of value, or null if value is outside the valid range -1 and 1 (inclusive)
ACOS(-1) // 3.141592653589793
ACOS(0) // 1.5707963267948966
ACOS(1) // 0
ACOS(2) // null
ASIN()
ASIN(value) → num
Return the arcsine of value.
- value (number): the input value
- returns num (number|null): the arcsine of value, or null if value is outside the valid range -1 and 1 (inclusive)
ASIN(1) // 1.5707963267948966
ASIN(0) // 0
ASIN(-1) // -1.5707963267948966
ASIN(2) // null
ATAN()
ATAN(value) → num
Return the arctangent of value.
- value (number): the input value
- returns num (number): the arctangent of value
ATAN(-1) // -0.7853981633974483
ATAN(0) // 0
ATAN(10) // 1.4711276743037347
ATAN2()
ATAN2(y, x) → num
Return the arctangent of the quotient of y and x.
ATAN2(0, 0) // 0
ATAN2(1, 0) // 1.5707963267948966
ATAN2(1, 1) // 0.7853981633974483
ATAN2(-10, 20) // -0.4636476090008061
AVERAGE()
AVERAGE(numArray) → mean
Return the average (arithmetic mean) of the values in array.
- numArray (array): an array of numbers, null values are ignored
- returns mean (number|null): the average value of numArray. If the array is empty or contains null values only, null will be returned.
AVERAGE( [5, 2, 9, 2] ) // 4.5
AVERAGE( [ -3, -5, 2 ] ) // -2
AVERAGE( [ 999, 80, 4, 4, 4, 3, 3, 3 ] ) // 137.5
AVG()
This is an alias for AVERAGE()
.
CEIL()
CEIL(value) → roundedValue
Return the integer closest but not less than value.
To round downward, see FLOOR()
.
To round to the nearest integer value, see ROUND()
.
- value (number): any number
- returns roundedValue (number): the value rounded to the ceiling
CEIL(2.49) // 3
CEIL(2.50) // 3
CEIL(-2.50) // -2
CEIL(-2.51) // -2
COS()
COS(value) → num
Return the cosine of value.
- value (number): the input value
- returns num (number): the cosine of value
COS(1) // 0.5403023058681398
COS(0) // 1
COS(-3.141592653589783) // -1
COS(RADIANS(45)) // 0.7071067811865476
COSINE_SIMILARITY()
Introduced in: v3.9.0
COSINE_SIMILARITY(x, y) → num
Return the cosine similarity between x and y.
To calculate the distance, see L1_DISTANCE()
and
L2_DISTANCE()
.
- x (array): first input array
- y (array): second input array
- returns num (number|array): the cosine similarity value. If one of the inputs is a nested (2D) array, then an array is returned. The length of each 2D array row should be equal to the length of second input array in that case.
In case of invalid input values the function returns null and produces a warning.
COSINE_SIMILARITY([0,1], [1,0]) // 0
COSINE_SIMILARITY([[0,1,0,1],[1,0,0,1],[1,1,1,0],[0,0,0,1]], [1,1,1,1]) // [0.707, 0.707, 0.866, 0.5]
COSINE_SIMILARITY([-1,0], [1,0]) // -1
DECAY_GAUSS()
Introduced in: v3.9.0
DECAY_GAUSS(value, origin, scale, offset, decay) → score
Calculate the score for one or multiple values with a Gaussian function that decays depending on the distance of a numeric value from a user-given origin.
- value (number|array): the input value or an array with input values
- origin (number): the point of origin used for calculating the distance
- scale (number): defines the distance from
origin
+offset
at which the computed score will equal thedecay
parameter - offset (number): the decay function will be evaluated for distance values greater than the defined offset
- decay (number): the decay parameter defines how input values are scored
at the distance given by the
scale
parameter - returns score (number|array): a single score or an array of scores
depending on the type of the input
value
DECAY_GAUSS(41, 40, 5, 5, 0.5) // 1
DECAY_GAUSS([20, 41], 40, 5, 5, 0.5) // [0.0019531250000000017, 1.0]
DECAY_GAUSS(49.9889, 49.987, 0.001, 0.001, 0.2) // 0.2715403018822964
DECAY_EXP()
Introduced in: v3.9.0
DECAY_EXP(value, origin, scale, offset, decay) → num, array
Calculate the score for one or multiple values with an exponential function that decays depending on the distance of a numeric value from a user-given origin.
- value (number|array): the input value or an array with input values
- origin (number): the point of origin used for calculating the distance
- scale (number): defines the distance from
origin
+offset
at which the computed score will equal thedecay
parameter - offset (number): the decay function will be evaluated for distance values greater than the defined offset
- decay (number): the decay parameter defines how input values are scored
at the distance given by the
scale
parameter - returns score (number|array): a single score or an array of scores
depending on the type of the input
value
DECAY_EXP(41, 40, 5, 5, 0.7) // 1
DECAY_EXP(2, 0, 10, 0, 0.2) // 0.7247796636776955
DECAY_EXP(49.9889, 50, 0.001, 0.001, 0.2) // 8.717720806626885e-08
DECAY_LINEAR()
Introduced in: v3.9.0
DECAY_LINEAR(value, origin, scale, offset, decay) → score
Calculate the score for one or multiple values with a linear function that decays depending on the distance of a numeric value from a user-given origin.
- value (number|array): the input value or an array with input values
- origin (number): the point of origin used for calculating the distance
- scale (number): defines the distance from
origin
+offset
at which the computed score will equal thedecay
parameter - offset (number): the decay function will be evaluated for distance values greater than the defined offset
- decay (number): the decay parameter defines how input values are scored
at the distance given by the
scale
parameter - returns score (number|array): a single score or an array of scores
depending on the type of the input
value
DECAY_LINEAR(41, 40, 5, 5, 0.5) // 1
DECAY_LINEAR(9.8, 0, 10, 0, 0.2) // 0.21599999999999994
DECAY_LINEAR(5..7, 0, 10, 0, 0.2) // [0.6, 0.52, 0.44]
DEGREES()
DEGREES(rad) → num
Return the angle converted from radians to degrees.
- rad (number): the input value
- returns num (number): the angle in degrees
DEGREES(0.7853981633974483) // 45
DEGREES(0) // 0
DEGREES(3.141592653589793) // 180
EXP()
EXP(value) → num
Return Euler’s constant (2.71828…) raised to the power of value.
- value (number): the input value
- returns num (number): Euler’s constant raised to the power of value
EXP(1) // 2.718281828459045
EXP(10) // 22026.46579480671
EXP(0) // 1
EXP2()
EXP2(value) → num
Return 2 raised to the power of value.
- value (number): the input value
- returns num (number): 2 raised to the power of value
EXP2(16) // 65536
EXP2(1) // 2
EXP2(0) // 1
FLOOR()
FLOOR(value) → roundedValue
Return the integer closest but not greater than value.
To round upward, see CEIL()
.
To round to the nearest integer value, see ROUND()
.
- value (number): any number
- returns roundedValue (number): the value rounded downward
FLOOR(2.49) // 2
FLOOR(2.50) // 2
FLOOR(-2.50) // -3
FLOOR(-2.51) // -3
LOG()
LOG(value) → num
Return the natural logarithm of value. The base is Euler’s constant (2.71828…).
- value (number): the input value
- returns num (number|null): the natural logarithm of value, or null if value is equal or less than 0
LOG(2.718281828459045) // 1
LOG(10) // 2.302585092994046
LOG(0) // null
LOG2()
LOG2(value) → num
Return the base 2 logarithm of value.
- value (number): the input value
- returns num (number|null): the base 2 logarithm of value, or null if value is equal or less than 0
LOG2(1024) // 10
LOG2(8) // 3
LOG2(0) // null
LOG10()
LOG10(value) → num
Return the base 10 logarithm of value.
- value (number): the input value
- returns num (number): the base 10 logarithm of value, or null if value is equal or less than 0
LOG10(10000) // 4
LOG10(10) // 1
LOG10(0) // null
L1_DISTANCE()
Introduced in: v3.9.0
L1_DISTANCE(x, y) → num
Return the Manhattan distance between x and y.
To calculate the similarity, see COSINE_SIMILARITY()
.
- x (array): first input array
- y (array): second input array
- returns num (number|array): the L1 distance value. If one of the inputs is a nested (2D) array, then an array is returned. The length of each inner array should be equal to the length of second input array in that case.
In case of invalid input values the function returns null and produces a warning.
L1_DISTANCE([-1,-1], [2,2]) // 6
L1_DISTANCE([[1,2,3],[-1,-2,-3],[3,4,5],[-5,2,1]], [1,1,1]) // [3,9,9,7]
L1_DISTANCE([1.5], [3]) // 1.5
L2_DISTANCE()
Introduced in: v3.9.0
L2_DISTANCE(x,y) → num
Return the Euclidean distance between x and y.
To calculate the similarity, see COSINE_SIMILARITY()
.
- x (array): first input array
- y (array): second input array
- returns num (number|array): the L2 distance value. If one of the inputs is a nested (2D) array, then an array is returned. The length of each inner array should be equal to the length of second input array in that case.
In case of invalid input values the function returns null and produces a warning.
L2_DISTANCE([1,1], [5,2]) // 4.1231056256176606
L2_DISTANCE([[1,2,3], [4,5,6], [7,8,9]], [3,2,1]) // [2.8284271247461903, 5.916079783099616, 10.770329614269007]
L2_DISTANCE([0,1], [1,0]) // 1.4142135623730951
MAX()
MAX(anyArray) → max
Return the greatest element of anyArray. The array is not limited to numbers. Also see type and value order.
- anyArray (array): an array of numbers, null values are ignored
- returns max (any|null): the element with the greatest value. If the array is empty or contains null values only, the function will return null.
MAX( [5, 9, -2, null, 1] ) // 9
MAX( [ null, null ] ) // null
MEDIAN()
MEDIAN(numArray) → median
Return the median value of the values in array.
The array is sorted and the element in the middle is returned. If the array has an even length of elements, the two center-most elements are interpolated by calculating the average value (arithmetic mean).
- numArray (array): an array of numbers, null values are ignored
- returns median (number|null): the median of numArray. If the array is empty or contains null values only, the function will return null.
MEDIAN( [ 1, 2, 3] ) // 2
MEDIAN( [ 1, 2, 3, 4 ] ) // 2.5
MEDIAN( [ 4, 2, 3, 1 ] ) // 2.5
MEDIAN( [ 999, 80, 4, 4, 4, 3, 3, 3 ] ) // 4
MIN()
MIN(anyArray) → min
Return the smallest element of anyArray. The array is not limited to numbers. Also see type and value order.
- anyArray (array): an array of numbers, null values are ignored
- returns min (any|null): the element with the smallest value. If the array is empty or contains null values only, the function will return null.
MIN( [5, 9, -2, null, 1] ) // -2
MIN( [ null, null ] ) // null
PERCENTILE()
PERCENTILE(numArray, n, method) → percentile
Return the nth percentile of the values in numArray.
- numArray (array): an array of numbers, null values are ignored
- n (number): must be between 0 (excluded) and 100 (included)
- method (string, optional): “rank” (default) or “interpolation”
- returns percentile (number|null): the nth percentile, or null if the array is empty or only null values are contained in it or the percentile cannot be calculated
PERCENTILE( [1, 2, 3, 4], 50 ) // 2
PERCENTILE( [1, 2, 3, 4], 50, "rank" ) // 2
PERCENTILE( [1, 2, 3, 4], 50, "interpolation" ) // 2.5
PI()
PI() → pi
Return pi.
- returns pi (number): the first few significant digits of pi (3.141592653589793)
PI() // 3.141592653589793
POW()
POW(base, exp) → num
Return the base to the exponent exp.
- base (number): the base value
- exp (number): the exponent value
- returns num (number): the exponentiated value
POW( 2, 4 ) // 16
POW( 5, -1 ) // 0.2
POW( 5, 0 ) // 1
PRODUCT()
PRODUCT(numArray) → product
Return the product of the values in array.
- numArray (array): an array of numbers, null values are ignored
- returns product (number): the product of all values in numArray. If the array is empty or only null values are contained in the array, 1 will be returned.
PRODUCT( [1, 2, 3, 4] ) // 24
PRODUCT( [null, -5, 6] ) // -30
PRODUCT( [ ] ) // 1
RADIANS()
RADIANS(deg) → num
Return the angle converted from degrees to radians.
- deg (number): the input value
- returns num (number): the angle in radians
RADIANS(180) // 3.141592653589793
RADIANS(90) // 1.5707963267948966
RADIANS(0) // 0
RAND()
RAND() → randomNumber
Return a pseudo-random number between 0 and 1.
- returns randomNumber (number): a number greater than 0 and less than 1
RAND() // 0.3503170117504508
RAND() // 0.6138226173882478
Complex example:
LET coinFlips = (
FOR i IN 1..100000
RETURN RAND() > 0.5 ? "heads" : "tails"
)
RETURN MERGE(
FOR flip IN coinFlips
COLLECT f = flip WITH COUNT INTO count
RETURN { [f]: count }
)
Result:
[
{
"heads": 49902,
"tails": 50098
}
]
RANDOM()
This is an alias for RAND()
.
RANGE()
RANGE(start, stop, step) → numArray
Return an array of numbers in the specified range, optionally with increments other than 1. The start and stop arguments are truncated to integers unless a step argument is provided.
Also see the range operator for ranges with integer bounds and a step size of 1.
- start (number): the value to start the range at (inclusive)
- stop (number): the value to end the range with (inclusive)
- step (number, optional): how much to increment in every step, the default is 1.0
- returns numArray (array): all numbers in the range as array
RANGE(1, 4) // [ 1, 2, 3, 4 ]
RANGE(1, 4, 2) // [ 1, 3 ]
RANGE(1, 4, 3) // [ 1, 4 ]
RANGE(1.5, 2.5) // [ 1, 2 ]
RANGE(1.5, 2.5, 1) // [ 1.5, 2.5 ]
RANGE(1.5, 2.5, 0.5) // [ 1.5, 2, 2.5 ]
RANGE(-0.75, 1.1, 0.5) // [ -0.75, -0.25, 0.25, 0.75 ]
ROUND()
ROUND(value) → roundedValue
Return the integer closest to value.
- value (number): any number
- returns roundedValue (number): the value rounded to the closest integer
ROUND(2.49) // 2
ROUND(2.50) // 3
ROUND(-2.50) // -2
ROUND(-2.51) // -3
Rounding towards zero, also known as trunc()
in C/C++, can be achieved with
a combination of the ternary operator,
CEIL()
and FLOOR()
:
value >= 0 ? FLOOR(value) : CEIL(value)
SIN()
SIN(value) → num
Return the sine of value.
- value (number): the input value
- returns num (number): the sine of value
SIN(3.141592653589783 / 2) // 1
SIN(0) // 0
SIN(-3.141592653589783 / 2) // -1
SIN(RADIANS(270)) // -1
SQRT()
SQRT(value) → squareRoot
Return the square root of value.
- value (number): a number
- returns squareRoot (number): the square root of value
SQRT(9) // 3
SQRT(2) // 1.4142135623730951
Other roots can be calculated with POW()
like POW(value, 1/n)
:
// 4th root of 8*8*8*8 = 4096
POW(4096, 1/4) // 8
// cube root of 3*3*3 = 27
POW(27, 1/3) // 3
// square root of 3*3 = 9
POW(9, 1/2) // 3
STDDEV_POPULATION()
STDDEV_POPULATION(numArray) → num
Return the population standard deviation of the values in array.
- numArray (array): an array of numbers, null values are ignored
- returns num (number|null): the population standard deviation of numArray. If the array is empty or only null values are contained in the array, null will be returned.
STDDEV_POPULATION( [ 1, 3, 6, 5, 2 ] ) // 1.854723699099141
STDDEV_SAMPLE()
STDDEV_SAMPLE(numArray) → num
Return the sample standard deviation of the values in array.
- numArray (array): an array of numbers, null values are ignored
- returns num (number|null): the sample standard deviation of numArray. If the array is empty or only null values are contained in the array, null will be returned.
STDDEV_SAMPLE( [ 1, 3, 6, 5, 2 ] ) // 2.0736441353327724
STDDEV()
This is an alias for STDDEV_POPULATION()
.
SUM()
SUM(numArray) → sum
Return the sum of the values in array.
- numArray (array): an array of numbers, null values are ignored
- returns sum (number): the total of all values in numArray. If the array is empty or only null values are contained in the array, 0 will be returned.
SUM( [1, 2, 3, 4] ) // 10
SUM( [null, -5, 6] ) // 1
SUM( [ ] ) // 0
TAN()
TAN(value) → num
Return the tangent of value.
- value (number): the input value
- returns num (number): the tangent of value
TAN(10) // 0.6483608274590866
TAN(5) // -3.380515006246586
TAN(0) // 0
VARIANCE_POPULATION()
VARIANCE_POPULATION(numArray) → num
Return the population variance of the values in array.
- numArray (array): an array of numbers, null values are ignored
- returns num (number|null): the population variance of numArray. If the array is empty or only null values are contained in the array, null will be returned.
VARIANCE_POPULATION( [ 1, 3, 6, 5, 2 ] ) // 3.4400000000000004
VARIANCE_SAMPLE()
VARIANCE_SAMPLE(array) → num
Return the sample variance of the values in array.
- numArray (array): an array of numbers, null values are ignored
- returns num (number|null): the sample variance of numArray. If the array is empty or only null values are contained in the array, null will be returned.
VARIANCE_SAMPLE( [ 1, 3, 6, 5, 2 ] ) // 4.300000000000001
VARIANCE()
This is an alias for VARIANCE_POPULATION()
.